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Announcement - DirectX SDK (June 2010) is live

dxsdk, hlsl, pixw, visualc, directxmath

Originally posted to Chuck Walbourn's Blog on MSDN,

The June 2010 release of the DirectX SDK is now available on Microsoft Downloads. This release introduces official support for Visual Studio 2010, an updated version of the HLSL compiler with numerous fixes and minor improvements, improved documentation and samples, XNAMath C++ SIMD library version 2.03, and PIX for Windows usability improvements.

Note: The DirectX SDK is now legacy. You should use the Windows 10 SDK instead.

The legacy June 2010 DXSDK and End-User Runtime packages were republished “as-is” with SHA256 code-signing. See this post for details.

For download details, see the [DirectX Developer Center](http://msdn.microsoft.com/directx/).

The corresponding DirectX End-User Runtime with the June 2010 updated DLLs for D3DX9/10/11, D3DCSX, D3DCompiler, XAUDIO2, and XACT is also available online (Web or stand-alone).

Update: Please note that the REDIST folder for the DirectX SDK (June 2010) is slightly out of date now. You should make use of the refreshed version of DirectSetup if you need the REDIST.

Known Issues: Be sure to read this article for known issues trying to install the DirectX SDK (June 2010) due to a problem with the Visual Studio 2010 CRT.

Related: DirectX SDKs of a certain age, The Zombie DirectX SDK, Living without D3DX, DirectX SDK Tools Catalog, and DirectX SDK Samples Catalog