BUILD 2012 Conference
conference, directx, win8Originally posted to Chuck Walbourn's Blog on MSDN,
The BUILD 2012 conference includes a number of game developer related presentations which are available on Channel 9.
Windows Store apps
Core technologies for Windows 8 games
Developing a Windows Store app using C++ and DirectX
Graphics at the core of Windows 8 and your app
Performance tips for Windows Store apps using DirectX and C++
Graphics with the Direct3D11.1 API made easy
Gaming reimagined: Gaming case studies
Developing, deploying, and monetizing Windows Store games with Unity
Visual Studio 2012
DirectX Graphics Development with Visual Studio 2012
Create Cross-platform Apps using Portable Class Libraries
Windows phone 8
Windows Phone 8: Native C/C++ Game Development
Windows Phone 8: Performance & Optimization for Developers
How to Leverage your Code across WP8 and Windows 8