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Technical tips, tricks, and news about game development for Microsoft platforms including desktop, Xbox, and UWP

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BUILD 2013 Conference


Originally posted to Chuck Walbourn's Blog on MSDN,

There are a number of sessions happening at the BUILD conference this week related to DirectX, games, and C++ development on Windows. The presentations are available on Channel 9.

DirectX 11.2

What’s New in Direct3D 11.2

Massive Virtual Textures for Games: Direct3D Tiled Resources

Innovations in High Performance 2D Graphics with DirectX

DirectX Graphics Debugging Tools

Windows Store apps

Building Games for Windows Bringing Desktop PC Games to the Windows Store Cutting Edge Games on Windows Tablets Accelerating Windows Store Game Development with Middleware Bringing Halo: Spartan Assault to Windows Tablets and Mobile Devices

Visual Studio 2013

What's New in Visual Studio 2013 for C++ Developers C++/CX Best Practices The Future of C++

Windows Phone

Windows Phone Game Development Basics