Game Developer Conference 2013
conferenceOriginally posted to Chuck Walbourn's Blog on MSDN,
The Microsoft presentations at GDC 2013 are freely available from the GDC Vault.
Windows
Conquering the Galaxy with Phones and Tablets: Galactic Reign Postmortem
Secrets of Success for Publishing Games in the Windows Store
Optimizing for Power Efficient GPUs in DirectX/C++ Windows Store Games
Core Technologies for Windows 8 Games
Developing a Windows Store Game with DirectX and C++
Designing Games for Windows 8 Tablets and PCs
Windows phone
Intro to DirectX C++ Game Development on Windows Phone 8
Building DirectX Games for Windows and Windows Phone
Building Connected Game Experiences on Windows Phone
Using In-Application Purchase for Windows Phone Games
Middleware Offerings for Windows and Windows Phone
From Our Partners: What Makes a Great Windows Phone Game
Xbox
Developing a Second Screen Experience with Xbox SmartGlass
Note: There were a number of DirectX 11 related presentations from AMD, NVIDIA, and Intel as well.